Old Port District. Upon entering this map, there is a charm in the corner building. Look for a break in the wall that lets you crawl into the room with the charm (instead of breaking down the wooden barricade, which attracts a gang of Weepers to your area). (Robust 2 - More health is restored from potions).
BONE CHARM 025
Old Port District. Locked in a safe near the area where you find the Sewer Key. The safe combination is Wind Seeds Ice 5-2-8 .
BONE CHARM 026
Old Port District. After resolving Granny Rags' and Slackjaw's dilemma, go past an encampment of neutral survivors (Low Chaos) or Weepers (High Chaos) and dislodge a small colony of River Krusts. The charm is lying just past a sewer grate on a board with some mana potions near the Krust colony.
The Loyalists
No Bone Charms are found in this mission.
The Light at the End
No Bone Charms are found in this mission.
符文
High Overseer Campbell (Hounds Pit Area)
RUNE 001
From the Outsider's first sojourn.
RUNE 002
In the area near the Hounds Pit.
RUNE 003
Buy from Piero (one time)
High Overseer Campbell
RUNE 004
From Granny's basement; shrine to the Outsider.
RUNE 005
Complete Granny's Gentlemen Callers part 1 (send away the three men)
RUNE 006
Complete Granny's Gentlemen Callers part 2 (poison the distillery)
RUNE 007
Patrol kiosk past the second "Wall of Light"
RUNE 008