史诗单位指导
英文作者:FuumaMonou
With the arrival of Command and Conquer 3: Kane's Wrath, we were introduced to a new class of units called "Epic Units." Epic Units are slow, super heavy vehicles that can take and deal massive amounts of damage and even run over tier 3 vehicles. Each Epic Unit also has a special ability that further complements your army.
伴随CC3 KW的到来,我们接触到一类全新的单位——“史诗单位”。史诗单位是行动缓慢的超重型车辆单位,它可以造成巨大的伤害,甚至可以碾压三级车辆。每个史诗单位都拥有一种特殊的能力它可以大大提升你部队的战斗力。
In addition to their abilities, Epic Units have a number of garrisonable hard-points. When you put certain infantry into these hard-points a permanent upgrade will appear depending on the type of infantry you add. This makes Epic Units very customizable.
除去它们的能力外,史诗单位还拥有一些可进驻点。当你把特定的步兵进驻在这些位置时,会根据进驻步兵的类型得到一种永久的升级。这使得史诗单位可以有多种自定义组合。
Epic Units are very unique in their own right, and they all have advantages and disadvantages. This guide will elucidate these differences and how to exploit them.
史诗单位有各自独特的地方,它们各有各的优势和劣势。这篇指导将会阐述这些不同点以及如何正确利用它们。
Mammoth Armed Reclamation Vehicle (MARV)
(武装开垦猛犸车)
The MARV is GDI's Epic Unit, and a beast of an Epic Unit at that. It is armed with an area of effect Sonic Cannon that does massive damage to units in a small area. This makes the MARV extremely powerful against masses of smaller units. As powerful as it is, this weapon only constitutes a fraction of the MARV's potential.
MARV是GDI的史诗单位,而且是史诗单位中的巨兽。它装配了一挺范围攻击的超声波加农炮,可以对小范围内的单位造成巨大伤害。这使得MARV在对付成群小型单位时相当有效。这门强大的主炮仅仅占MARV能力的一部分。
In addition to its regular weapon, the MARV can be garrisoned with up to four infantry squads, each of which has its own advantages and disadvantages.
除去常规武器外,MARV有四个位置可以驻扎四队步兵,它们分别都有自己的优缺点。
Rifleman Squad - This creates an anti-infantry machine gun on one of the hard-points of the MARV. Now, this will probably be one of, if not the last option you would want to use for your MARV. While it is useful in theory, there are still much better options.
机枪兵——这可以在MARV的驻扎点上架设一挺反步兵机枪。目前,这大概是一个,如果不是万不得已,没有人会用的选择。理论上它会有用,不过我们有更好的选择。
Missile Squad - This will evolve an anti-vehicle and anti-air missile launcher on your MARV. This is a nice all-around choice for your MARV. Where Missile Squads are so very useful in their own rights, it has the same effect on the MARV. Remember when you are selecting what to upgrade your MARV with that it doesn't have any anti-air defenses of its own initially.
火箭兵——这将给你的MARV提供一台反装甲及防空导弹发射架。这对MARV来说是一个不错的综合性升级选择。任何适用火箭兵的场合,也同样适用于驻扎在MARV上的火箭兵。在你选择升级的时候,要记住你的MARV自身是不带任何防空武器的。
Engineer/Combat Engineer - Using these will generate a slow auto-repair for your MARV. The more of these that you upgrade your MARV with, the faster the rate of healing. This is definitely one of the better upgrades, however, the repair rate is fairly slow with lower numbers. Also, remember that this won't help you much in a fight, so it is a waste if your MARV is fighting a whole lot of units, or fighting an opponent that won't let up on it.
工程师/战斗工程师——用它们可以缓慢的自动修复你的MARV。进驻的工程师越多,修复的速度越快。这绝对是比较好的一项升级,不过,少量的工程师的维修速率是非常低的。同时,记住这在战斗中并不会给你提供多少帮助,因此在你的MARV面对大量的或是厉害的敌人时,这几乎就是浪费。。。
Grenadier Squad - This will create an anti-structure grenade launcher on your MARV that has the ability to clear garrisons. While it is a good idea in theory, it is situational at best, and other hard points will serve effectively as garrison clearer while serving other purposes as well.
榴弹兵——这将在你的MARV上安装一架反建筑榴弹发射器,同时具有清空建筑的能力。这在理论上是个好主意,不过要视情况而定,用其他的兵种可以在达到清建筑效果的同时提供其他支援能力。
Sniper Team - This will create an anti-infantry Sniper Rifle on your MARV. This is obviously great against infantry units that are pretty durable but have a smaller squad size, but beyond that, it will probably not serve as well against infantry as a couple of Hammerheads supporting your MARV would. Might as well not waste these hard points, right?